Real talents from the Forever beta client — 466 slots across 9 classes, every
Classic change tracked, shareable builds. Free, no account.
9 classes51 talent pointsFree · No account needed
YOUR CHARACTER
Warrior talent trees
0Arms0Fury0Protection
51points leftof 51 at 60
Click a talent to add a point. Right-click or the detail panel to remove one.
Arms
0 / 51
Improved Heroic StrikeReduces the cost of your Heroic Strike ability by 1 Rage.
DeflectionIncreases your Parry chance by 1%.
Improved RendIncreases the Bleed damage done by your Rend ability by 15%.
Improved ChargeIncreases the Rage generated by your Charge ability by 3.
Improved Tactical MasteryTactical Mastery lets you retain up to an additional 15 Rage when you change stances.
Improved OverpowerIncreases the critical strike chance of your Overpower ability by 25%.
Anger ManagementGenerates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Deep WoundsYour critical strikes cause your opponent to Bleed, dealing 0% of your melee weapon's average damage.
Spearing StrikeA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Two-Handed Weapon SpecializationIncreases the damage you deal with two-handed melee weapons by 1%.
ImpaleIncreases the critical strike damage bonus of your abilities by 10%.
BloodthrillYour Main Hand melee attacks against enemies afflicted by your Rend have a 4% chance to allow the use of your Overpower ability on the target. Lasts 6 sec.
Sweeping StrikesYour next melee attacks strike an additional nearby opponent.
WeaponmasterIncreases your chance to get a critical strike with Axes and Polearms by 1%.
Improved SlamReduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec.
Improved HamstringGives your Hamstring ability a 0% chance to immobilize the target.
Mortal StrikeHealing effects reduced by 50%.
Fury
0 / 51
Booming VoiceIncreases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.
CrueltyImproves your chance to get a critical strike with melee attacks by 5%.
Iron WillReduces the duration of Stun and Fear effects inflicted on you by 3%.
Unbridled WrathGives you a 0% chance to generate additional Rage when you deal melee damage with a weapon. This effect is increased to Rage for two-handed weapons.
Improved CleaveReduces the Rage cost of your Cleave ability by 3.
Piercing HowlMovement speed reduced by 50%.
Blood CrazeRegenerates 3% of your total Health over after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Boundless RageIncreases your maximum Rage by 10.
Dual Wield SpecializationIncreases your off-hand weapon damage by 5%, off-hand Rage generation by 5%, and chance to hit with off-hand attacks by 10%.
Raging BlowsCauses your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
EnrageGives you a chance to deal 0% increased Physical damage for after being the victim of any damaging attack.
Improved ExecuteReduces the Rage cost of your Execute ability by 5.
PrecisionImproves your chance to hit by 1%.
Death WishIncreases physical damage by 20%. Reduces armor and all resistances by 5%. Immune to Fear effects.
Improved InterceptReduces the cooldown of your Intercept ability by 10 sec.
Improved Berserker RageYour Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
FlurryIncreases your melee attack speed by 1% for your next swings after dealing a melee critical strike.
BloodthirstMovement speed increased by 10%.
Protection
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Shield SpecializationIncreases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate Rage when you Block.
AnticipationIncreases your Defense Skill by 20.
Improved BloodrageIncreases all the Rage generated by your Bloodrage ability by 50%.
ToughnessIncreases your Armor value from items by 10%.
Improved Thunder ClapReduces the Rage cost of your Thunder Clap ability by 2.
Last StandWhen activated, this ability temporarily grants you of your maximum health. After the effect expires, the health is lost.
Master of DefenseGrants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Improved RevengeIncreases damage dealt by your Revenge ability by 60%.
DefianceIncreases the threat generated by your attacks by 3% while in Defensive Stance.
Improved Sunder ArmorReduces the Rage cost of your Sunder Armor ability by 3.
Improved DisarmReduces the cooldown of your Disarm ability by 20 secs.
VanguardYour Charge ability is now usable while in Defensive Stance.
Improved Shield WallReduces the cooldown of your Shield Wall ability by 11.1 min.
Concussion BlowStunned.
Improved Shield BashGives your Shield Bash ability a 100% chance to Silence the target.
BastionIncreases all damage you deal by 10% while a shield is equipped.
Focused RageReduces the Rage cost of your offensive abilities by 1.
Shield SlamSlam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
SHARE YOUR BUILD
The whole build lives in this link
PLANNING NOTES
How to use the calculator
Pure classic rules: 51 points, tier gates, prerequisites.
1. Pick your class above. 2. Click a talent to add a point, right-click
(or use the detail panel on mobile) to remove one. The level selector caps your points
the way the game does — level minus 9. 3. Press Copy build to get a URL
that reproduces your exact spec anywhere.
Talent descriptions show live values from the rank-1 beta data. Locked talents display
exactly why they are locked — tier points, level requirement or prerequisite.
CLASSIC DIFF
What changed vs Classic
115 new · 263 changed · 19 moved · 69 identical vs Classic Era, build 1.15.9
We diff all 466 talent slots in the WoW Forever beta against Classic Era.
Brand-new talents include:
Genesis
druid Balance · up to 5 ranks
Nature's Majesty
druid Balance · up to 2 ranks
Nature's Splendor
druid Balance · up to 1 rank
Overgrowth
druid Balance · up to 2 ranks
Eclipse
druid Balance · up to 3 ranks
Primal Bite
druid Feral Combat · up to 1 rank
Per-class change lists live on each class page — see the warrior’s new
Bloodthrill and Bastion, or your own class below.
ALL CLASSES
Class calculators
One planner per class, each with its own change list.
Everything about the Forever preview, talent rules and where this data comes from.
More detail on the Data Sources page.
What is WoW Forever? +
WoW Forever is Blizzard’s Classic+ take on vanilla World of Warcraft, announced at BlizzCon in September 2026. It keeps the classic 51-point talent system but reworks many talents, adds new ones and removes others. The beta runs September 17 – October 21, 2026, and the game launches on November 4, 2026.
How many talent points do I get in WoW Forever? +
Same as classic: your first talent point at level 10 and one more per level, for 51 points at the level 60 cap. Each talent tree tier unlocks at level 10 + 5 per row and requires 5 points per row already spent in that tree.
Is this the real WoW Forever talent data? +
Yes — every talent name, rank count and description here comes from the WoW Forever beta client (build 1.60.1.70009), with the tree layout synced against the live beta trees so brand-new talents are included. We also diff every talent against Classic Era (build 1.15.9.69722) and mark what is new, changed, moved or unchanged. Full method and known gaps are on the Data Sources page.
Does the calculator save my build? +
No account, no cookies, no tracking. Your build lives entirely in the URL — press “Copy build” and paste it anywhere: forums, Discord, guild chat. Anyone opening the link sees your exact spec.
Which talents changed compared to Classic? +
Across the 466 talent slots in the live beta trees: 115 are brand-new, 282 are moved or have rewritten text and values, and only 69 are strictly unchanged from Classic Era. 81 Classic talents are gone entirely — including Axe Specialization, Consecration and Blessing of Kings.